Journal Entry 1
Date:
29.3.2023
Activity:
- Begin programming the level described in Project A
Notes:
So far my least favourite thing was to draw out the level layout, but that one is all on me, because i didn't specify any details about distances between platforms and such and i have to figure all that out during the first stage of making this level. It also gives me more freedom to do tweaks to the layout as needed. I liked figuring out how to implement a double jump for Ellen and i'm excited to do more scripting and gameplay stuff in the second week of making this project.
Time Spent:
- Drawing the level, figuring out jump heights and distances and adding basic traps, moving platforms and passthrough platforms: 3h
Outcome:
The attached build of the current state of the level
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