Journal Entry 2
Date:
14.3.2023
Activity:
-Implement the feedback from class into the original design
Notes:
the feedback was mainly focused on the third optional "key" for the door in the little side tower being so far into the level and the player being forced to backtrack. While i personally don't see this as that big of an issue, i understand that it may be viewed as a fault so i redesigned the position for the third key to be in a new position, closer to the optional area.
Side notes:
Today, i can only upload a unlabelled version of the redesign without text, since i am on holiday in Austria and my options are somewhat limited. I will be able to add text once i get back home next week. I hope that's okay.
Time Spent:
-Redesigning the original level design: 0.5h
Outcome:
the attached file from MS Paint
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